API Version History

Leaderboard for VIVEPORT Arcade API

void IsReady(StatusCallback)

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

void DownloadLeaderboardScores(StatusCallback, string, LeaderBoardTimeRange, int)

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

void UploadLeaderboardScore(StatusCallback, string, string, int)

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

Leaderboard GetLeaderboardScore(int)

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

int GetLeaderboardScoreCount()

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

int GetLeaderboardUserRank()

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

int GetLeaderboardUserScore()

Added from:

  • Windows Unity : 1.6.1+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

Sessions (Per-round) for VIVEPORT Arcade API

void IsReady(ViveportArcadeSessionCallback)

Added from:

  • Windows Unity : 1.6.1+
  • Windows Unreal : 1.6.5+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

void Start(ViveportArcadeSessionCallback)

Added from:

  • Windows Unity : 1.6.1+
  • Windows Unreal : 1.6.5+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+

void Stop(ViveportArcadeSessionCallback)

Added from:

  • Windows Unity : 1.6.1+
  • Windows Unreal : 1.6.5+

Supported from:

  • VIVEPORT Desktop: 1.0.8889.1048+